All our VR tools are available on our Gitlab repository. You can find the direct download links to specific ones down below.

Eindhoven Acoustic VR Education (EAVR-Edu-S)

Researchers involved: Alessia Milo (and Maarten Hornikx)
Scenes: Shoebox or custom room with a source and a moving listener
Audio signals: Anechoic recordings (can be added by the user)
Visuals: 3D real time rendering
Interactivity: User can navigate the room as if walking
Hardware: Personal Computer + Headphones
Software: Application executable
Acoustic algorithms: Modification of Resonance Audio
Interface: 3D navigation with overlay of functionalities
Requirements for running application: Windows
License: to be decided
Reference  Milo, A., Hornikx, M. Acoustic Virtual Reality as a Learning Framework for Built Environment Students. Proceedings of Euronoise 2021, Online, 2021